#ifndef __OLORIN_VERTEXARRAY__
#define __OLORIN_VERTEXARRAY__

namespace Olorin
{
	namespace Graphics
	{
		enum VertexAttribUsage
		{
			Position,
			Color,
			Normal,
			TextureCoordinate,
			Tangent,
			Binormal,
			PointSize,
			Sample,
			TessellateFactor,
			BlendIndices,
			BlendWeight,
			Depth,
			Fog,
		};

		enum VertexAttribFormat
		{
			Float,
			Int,
			Vector2,
			Vector3,
			Vector4,
			Color,
		};
	}
}

#endif